When editing and looking at the Game panel, I noticed my initial view was set to `2x` with _Free Aspect_ viewing mode. All of my stuff was pixelated, so I clicked on it and un-ticked _Low Resolution Aspect Ratios_. The scale went back down to `1x` and everything looked fine.
However, now I'm building (both the Mac and the WebGL players) and everything is scaled to 2x again. I can't seem to find any settings in the camera or build settings to fix this.
How can I get Unity to play the game at 1x scale? I don't know why anyone would want to scale it to 2x by default - it looks terrible.
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